iFiction

Competition 1996

Leaving the main room, you step into a side room where Competition 1996 is taking place.

Competition '96
An Interactive Guide
Play "Competition '96"
Copyright © 1997 by Lucian Paul Smith.
IFDB Baf's Guide (archived)
A program to sort, describe and rate all of the games in the 2nd Annual IF Competition (1996). Released after the competition was over, the program was a demonstration for Competition 1997.

Delusions
An Interactive Self-Discovery
Play release 2 (original IFComp 1996 entry)
Play release 4
Copyright © 1996, 1997 by Christopher E. Forman.
IFDB Baf's Guide (archived)
Competition 1996: 3rd place
A trip into virtual reality: all begins with debugging a VR system, but then things get out of hand. Who is Morrodox, what has he to do with your colleagues, and what is going on?

Fear
An Interactive Nightmare
Play "Fear"
Copyright © 1996 by Chuan-Tze Teo.
IFDB Baf's Guide (archived)
Competition 1996: 6th place
The world is suddenly such a frightening place. People are out to get you, and everywhere there is danger, lurking in the dark, even here, in your own home. Can you conquer your own fears before it's too late?

In the End
Play "In the End"
Copyright © 1996 by Joe Mason.
IFDB Baf's Guide (archived)
Competition 1996: 15th place
Your best friend has just died, and life drags on miserably. Would death be better than this?

Lists and Lists
An Interactive Tutorial
Play "Lists and Lists"
Copyright © 1996 by Andrew Plotkin.
IFDB Baf's Guide (archived)
Competition 1996: 11th place
A tutorial in which a genie teaches you the basics of a simplified version of LISP.

Of Forms Unknown
An Interactive Excursion
Play release 2 (original IFComp 1996 entry)
Play release 3
Copyright © 1996-7 by Chris Markwyn.
IFDB Baf's Guide (archived)
Competition 1996: 20th place
A game that starts off in a college room, soon to move on to other, stranger places. This game was influenced by Andrew Plotkin's "So Far."

Phlegm
An Interactive Interactive
Play release 1 (original IFComp 1996 entry)
Play release 3
Copyright © 1996-1997 by Jason Dyer.
IFDB Baf's Guide (archived)
Competition 1996: 17th place
You've found it at last - the chest containing the Treasure of Phlegm. Now, all you need to do is get it down from the tree. A cannon could help, if you can find the tools necessary to fire it...

Piece of Mind
An Interactive Short Story
Play release 1 (original IFComp 1996 entry)
Play release 3
Copyright © 1996-7 by Geoff Durden.
IFDB Baf's Guide (archived)
Competition 1996: 16th place
Piece of Mind is a short, humorous work which uses the first person "puppet" concept from Scott Adams and other early games and examines the possible causes and consequences of being so controlled by the player. On the way to insight into the protagonist's nature the player will come across some parody (X-Files, cheesy SF), some poetry (real and instant), and perhaps even the odd moral dilemma.

Punkirita Quest One: Liquid
A Viking's Funeral
Play "Punkirita Quest One: Liquid"
Copyright © 1996 by Rybread M. Celsius.
IFDB Baf's Guide (archived)
Competition 1996: 25th place
A wizard has done fiendish things to a village, and you have to find a way to stop him...

Ralph
An Interactive Sniffing
Play release 2 (original IFComp 1996 entry)
Play release 7
Play release 9
Copyright © 1996, 1997, 1998 by Miron Schmidt.
IFDB Baf's Guide (archived)
Competition 1996: 12th place
In this short excourse you play a dog. It doesn't matter what race, though it's probably a male dog (hence the name 'Ralph'). What matters is that you know you have buried a bone last year, which you now have to reacquire. The problem is, being a rather old dog, about eight to nine years old, your memory isn't what it used to be. The same goes for your nose, so you can't smell the bone through the earth. It seems you're on your very own.

Reverberations
A Hectic Voltairian Adventure
Play original IFComp 1996 entry
Play updated version
Copyright © 1996, 1999 by Russell Wain Glasser.
IFDB Baf's Guide (archived)
Competition 1996: 13th place
Surely it is too much to expect for you, a mere pizza delivery boy and surfing fanatic, to foil the attempted escape of a notorious criminal from custody, avoid numerous murder attempts, find the gang the criminal belongs to and start up a romance with an attractive attourney?

Rippled Flesh
An Interactive Goosing
Play "Rippled Flesh"
Copyright © 1996 by Rybread M. Celsius.
IFDB Baf's Guide (archived)
Competition 1996: 24th place
You wake, as a balding, plump middle aged man, in what appears to be a house of horrors. How did you get here? What is going on?

Stargazer : Prologue
Play "Stargazer : Prologue"
Copyright © 1996 by Jonathan Fry.
IFDB Baf's Guide (archived)
Competition 1996: 19th place
The prologue to a much longer game, Stargazer features you as a young lad trying to escape the everyday routine of life underground.

Tapestry
An Interactive Destiny
Play "Tapestry"
Copyright © 1996 by Daniel Ravipinto.
IFDB Baf's Guide (archived)
Competition 1996: 2nd place and Miss Congeniality award
1996 XYZZY Awards: Best Story
You were born; you lived; you died. Not everyone gets a second chance to go back and change crucial decisions. You have been granted one and must go back to critical moral dilemmas; but do you change the course of your life, or daren't you?

The House of the Stalker
Play "The House of the Stalker"
Copyright © 1995, 1996 by Jason Clayton White.
IFDB Baf's Guide (archived)
Competition 1996: 23rd place
An escaped serial killer is loose in the neighbourhood. Even worse, he might be in your house. Or was that smashing sound something to do with the cat?

The Meteor, the Stone and a Long Glass of Sherbet
The Interactive Memoirs of a Diplomat
Play release 1 (original IFComp 1996 entry)
Play release 2
Copyright © 1996 by Graham Nelson.
IFDB Baf's Guide (archived)
Competition 1996: 1st place
Another day wasted as guest of the Empress, a wretchedly long tour of the breath-taking Boreal Falls, conducted as ever by the Lady Amilia. As if she weren't bad enough, an honour guard of soldiers, their breast-plates red in the setting sun, march ahead of the procession and protect you from seeing anything unrehearsed. It's a dog's life being an Ambassador.

Wearing the Claw
An Interactive Fantasy
Play release 2 (original IFComp 1996 entry)
Play release 3
Copyright © 1996, 1997 by Paul O'Brian.
IFDB Baf's Guide (archived)
Competition 1996: 8th place
A traditional fantasy quest in which you and your village have been cursed with a slow transformation into various animals. The only way to stop the curse is to retrieve the Pendant of Elinor from the mysterious island of the Goergs.