MiniComp 1998

In this room off the Hallway, you meet Lucian Paul Smith. Lucian is showing off the results of his first-ever MiniComp, which has inspired so many others ever since. He briefly explains the premise:

"Your rich relative has recently died, leaving behind a wacky will. He has left the entirety of the estate to the relative who wins a scavenger hunt. The game should begin as the will is read and the lists of objects and their values are handed out.

The player should be able to attempt various different paths:
* Egotistical (The player tries to win the hunt for themselves.)
* Cooperative (The player finds another relative (or group of relatives) and makes a deal with them to try to win together.)
* Altruistic (The player attains objects and gives them to some other relative so they can win instead.)
* Subversive (The player tries to thwart others attempts to obtain objects.)"

An Interactive Coming-of-age
Play "Bloodline"
Copyright © 1998 by Liza Daly.
IFDB Baf's Guide (archived)
Teenage slumber party. Boys. Girls. Board game. Insight into intelligent-girl angst.

An Interactive Snippet from my Hypothetical Interactive Mini-Comp entry.
Play "Inherit!"
Copyright © 1998 by Gunther Schmidl.
IFDB Baf's Guide (archived)
Finally, you have reached the end of this maze, a maze which kept you wandering about for the last five hundred turns. Your mad uncle's treasure chamber stretches before you. TIME TO... INHERIT!

Something About the Bunny
A Happy Special Magic Production for the 1998 mini-comp
Play "Something About the Bunny"
Copyright © 1998 by "GLYPH".
IFDB Baf's Guide (archived)
The mostly-booring family reunion takes an odd twist as your Uncle Ogdajon bursts in though the front doors. Seems ol' Biff got snuffed by the wise guys and left behind a treasure-hunt will. Sort of thing happens all the time.